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We created a sequence of panels that demonstrated the different dialogues, drawing and modelling types, that make up the design process. The opening was a great success attended by over 100 people. We collaborated with the artist Rebecca Bogue who created an interactive dance performance piece , where the public were invited to cut her multiple layering of clothes and tie to the armature of the prototype, highlighting the collaborative nature of our process and the layering of time apparent in Ruin’s Studio.


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